sunbattery's posterous http://sunbattery.posterous.com Most recent posts at sunbattery's posterous posterous.com Sun, 08 Jul 2012 18:03:00 -0700 Sony's Gaikai Acquisition Could Shake Up the Industry http://sunbattery.posterous.com/sonys-gaikai-acquisition-could-shake-up-the-i http://sunbattery.posterous.com/sonys-gaikai-acquisition-could-shake-up-the-i

Sony's Gaikai Acquisition Could Shake Up the Industry

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By Chris Pereira

The deal rumored to be announced at E3 has now gone through.

Many believe the future of the games industry is in cloud gaming, where the game you're playing is run on servers located at a datacenter (as opposed to the console/handheld/PC in your home) and streamed to a screen -- a TV, computer, phone, tablet, etc. Should that prove to be the case, Sony has ensured it will be prepared by acquiring cloud gaming company Gaikai for $380 million. It's a deal which has numerous implications, the most intriguing of which is what the cloud's implementation will be in the PlayStation 4 and how that potentially negates the need for another PlayStation console to ever be released.

Back in May it was reported that a deal between Sony and either Gaikai or OnLive would be announced at E3. It's possible that was the case, and due to the particulars still being worked out, an announcement could not be made as planned; the press release Sony Computer Entertainment sent out last night notes the deal still has to go through closing conditions and the usual regulatory stuff. Those should be no issue at all, and knowing the deal is with Gaikai enables us to now better brainstorm what things could look like down the road.

The official announcement gives no indication of where things are headed except to say SCE will "establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences." That doesn't tell us much of anything, leaving us to contemplate the possibilities like in May.

Most likely Gaikai will not have a significant presence on PlayStation 3. With the PS4 reportedly coming later next year, it would make sense for cloud gaming to instead be a key aspect of the new console. That does not mean PS3 owners won't see anything new; cloud demos are among the most straightforward benefits to gamers, and something that seems like it could be implemented without too much trouble. Gaikai's existing service is best known for allowing games to be demoed right from within a browser, whether it be on a retailer's website or even Facebook. It's easy to see this sort of service being brought to both the PS3 and Vita (and the PS4, down the line), either through a dedicated app or perhaps as part of the PlayStation Store itself.

The ability to sample a portion of a game immediately without having to wait for it to download is an enticing concept, and the beauty of Gaikai is a demo does not have to be specifically put together by the developers. The Facebook demo of Saints Row: The Third, for example, simply allows the first 45 minutes of the game to be played without any hassle. Publishers could still build a demo if they so wish, or they could opt to make the entire game available for a set amount of play time. As I noted back in May, streaming demos would be especially welcome on Vita, a system which lacks internal storage and uses pricey proprietary memory cards. Whether they are embedded right into the PlayStation Store or accessible through the browser or a Gaikai app, the ability to sample any game without delay is the sort of thing that could give the system a boost at a time where it's facing increased competition not just from the 3DS, but also mobiles phones and tablets.

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Backwards compatibility is another area bolstered by the cloud. Think of a PlayStation 4 capable of streaming any PS1, PS2, PSP, and possibly even PlayStation 3 game. Because the burden for running these games is placed on Gaikai's servers and not your own console, the existing need to include the appropriate hardware to run older titles (such as the PS2's Emotion Engine being included with early models of the PS3) would no longer be the case. It's a stretch to assume the entire library of PlayStation titles being offered on such a service due to rights issues, yet the desire of publishers to make money off of their back catalogs should not be underestimated, particularly if Sony and Gaikai make it easy to offer those games up.

When the cloud gaming deal was first rumored in May, I thought PlayStation Plus subscribers would eventually be given access to full versions of streaming games. Instead at E3 Sony announced a regular rotation of PS3 games that subscribers could download and keep for as long their subscription is active. Shifting this aspect of the program from downloads to streaming games in the future seems like a natural way to go, both because it will avoid the unpleasantness of downloading such a huge amount of data and because it gives Sony more control over how and when those games are played.

In addition to (or in place of) this, Sony might even offer a standalone subscription service that grants instant access to a larger number of streaming games, almost like a videogame version of Netflix's Watch Instantly service. Not everyone may like the idea of paying to play games they will only have access to when their subscription is active, but the availability of a premium service that grants access to hundreds of games from multiple PlayStation systems sounds like a nice bullet point for Sony to have when it comes time to sell gamers on the PS4.

There are other possible benefits for Sony in making this deal, such as saving gamers the trouble of ever patching their games. I've also heard the idea of Internet-connected kiosks in stores that allow customers to sample every game on PS4 or Vita with the push of button, which would be much more effective than the limited offerings seen in kiosks presently.

There is some bad news in all of this, although just how it will affect you may vary. As I mentioned with the idea of streaming games for Plus users, Sony would gain a great deal of control over how games are played. Selling or buying used games would be impossible with streaming games, nor would it be possible to borrow games from friends. The latter issue could be covered to some degree by streaming demos, although many would hate losing the ability to have a physical copy of a game in-hand that they could do whatever they please with. Gamers take issue with the occasional game that requires an Internet connection to play; all streaming games would invariably require a constant, stable connection to the Internet.

The solace for those who shudder at the thought is the fact that the PS4 will undoubtedly offer disc-based games (just as we know the Vita will continue to offer downloadable and card-based games). Cloud gaming will, at least initially, be presented as an optional way of playing games, and in some cases it may still manage to be of use to those who despise always-online requirements. Imagine being able to continue playing any PS3 or PS4 game on your Vita while on the go. The issue of how the lack of L2/R2 buttons are handled aside (mapping them to the rear touch pad is one possibility, albeit not an ideal one), that would be a big step forward from the current situation where this can be done with the occasional game.

Eventually, though, cloud gaming could prove to be the sole method of distribution for games. In theory, the PS4 could be the last console you ever have to purchase. While its hardware will age over time, it will always be capable of handling streaming content, so as advances are made in technology and new games require higher-end hardware, Gaikai's servers could be upgraded to handle that demand. So although the first portion of the PS4's life will operate similarly to the current generation, by the time 2020 rolls around we might see games requiring hardware exceeding the PS4's capabilities offered to PS4 owners exclusively as streaming titles.

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Even if cloud gaming is implemented in the PS4 right out of the box, there will probably be no need to worry about missing out on games as a result of having a poor Internet connection. While we've been seeing many games offered exclusively as downloads this generation, publishers know there is a difference between consumers with Internet connections capable of downloading a title and those with Internet connections capable of providing a competent streaming game experience. (Some Gaikai demos work with 3Mbps connections, but generally 5+ is desirable.) At this point in time, few have access to the kind of connections necessary to play a streaming game that is indistinguishable from one that is played locally. However, between advances by ISPs and Gaikai improving its technology, that may no longer be the case a decade from now and publishers could feel more comfortable offering streaming-only games. (It remains questionable how viable streaming games will be for those with bandwidth caps).

We likely will not be hearing about specifics on how Gaikai will be taken advantage of for some time; certainly its PlayStation 4 presence won't be revealed until the system itself has been announced, meaning those details may not come out until next year's E3. There are a lot of other questions that still need to be addressed, too, such as how Sony will handle Gaikai's partnerships with competitors like LG; will it use those existing deals to let consumers sample games that can only be played in full on PlayStation 4 or Vita? At the very least, Kaz Hirai, with his new "One Sony" initiative, would presumably like to see Gaikai's technology leveraged outside of the PlayStation systems.

Whatever the case may be, this Gaikai deal stands a chance of dramatically changing the gaming industry and the way new consoles are released in order to keep up with technological advances, not to mention the pressure it puts on Microsoft not to fall behind in the cloud space. Whether it manages to do that with an OnLive acquisition or something else, it should be incredibly interesting to see where things go from here.

Galaxy Nexus no longer available to purchase from Google Play website

In April, Google started selling unlocked Samsung Galaxy Nexus smartphones from its own store, for $399 a pop. Six days ago, the price dropped to $349. Now, however, the phone is listed as "coming soon" on Google's website. We're not sure whether Google is simply updating the boxed handsets to Android 4.1 Jelly Bean, obeying a preliminary injunction in federal court to stop sales, or applying a software patch to avoid said ban. Or, maybe the company just ran out of handsets due to early Android 4.1 adopters and those hoping to get a Galaxy Nexus assuming they'll be banned? No matter the reason, you can't buy a Galaxy Nexus directly from Google right now. We've reached out to Google for clarification and will update when we hear back.

iPad mini rumor resurfaces

The iPad mini rumor that has apparently been circulating since 2009 is back in another round of speculation.

The latest version comes courtesy of multiple sources. Firstly, NPD DisplaySearch said that production is "likely imminent" for a 7.85-inch tablet while a Chinese-language Web site reports that this smaller iPad will use an IGZO display made by Sharp.

Meanwhile, Bloomberg has added fuel to this rumor with a new report that pegs a future announcement in October. The iPad mini "will have a screen that's 7 inches to 8 inches diagonally", but lacks a Retina display. Instead, it will have a similar screen resolution as the older iPads. The iPad mini will, however, be expected to be priced around that of Google's new 7-inch Nexus tablet.

With Google and Microsoft both making moves in the tablet space with the Nexus and Surface, it's not surprising that rumors about the iPad mini have resurfaced. However, these two companies lack Apple's retail presence, which could hinder their efforts to make their tablets mainstream.

The breadth of its App Store also favors the Cupertino-based company, though Android is rapidly catching up--going by the latest numbers, Google's platform is just 50,000 apps shy of Apple's.

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Tablet shipments to overtake notebooks in 2016, NPD says

Tablets may indeed herald the coming of a "post-PC world," but that world won't arrive for another few years, NPD said on Tuesday. According to the latest NPD DisplaySearch figures, tablet shipments in 2016 will top 350 million units, putting them ahead of notebook shipments for the first time ever. NPD projects that tablet shipments will have a compound annual growth rate of 28% over the next five years as the total number of shipments rises from 121 million in 2012 to 416 million in 2017. Notebooks, meanwhile, will see shipments grow from 208 million in 2012 to 393 million in 2017.

Tablet Shipments to Surpass Notebook Shipments in 2016

Total Mobile PC Shipments Exceed 800M Units by 2017

SANTA CLARA, CALIF., July 3, 2012-Tablet PCs, such as Apple's iPad, are expected to be the growth driver for the mobile PC market over the next few years. Tablet shipments will surpass notebook shipments in 2016, according to the latest NPD DisplaySearch Quarterly Mobile PC Shipment and Forecast Report. Overall mobile PC shipments will grow from 347M units in 2012 to over 809M units by 2017.

While notebook PC shipments are expected to increase from 208M units in 2012 to 393M units by 2017, tablet PC shipments are expected to grow from 121M units to 416M units in this period, for a compound annual growth rate of 28%. A key driver for tablet PC growth is adoption in mature markets (including North America, Japan and Western Europe), which will account for 66% of shipments in 2012 and remain in the 60% range throughout the forecast period. Tablet PC shipments into mature markets will grow from 80M units in 2012 to 254M units by 2017.

Source: NPD DisplaySearch Quarterly Mobile PC Shipment and Forecast Report

"Consumer preference for mobile computing devices is shifting from notebook to tablet PCs, particularly in mature markets," said Richard Shim, senior analyst at NPD DisplaySearch. "While the lines between tablet and notebook PCs are blurring, we expect mature markets to be the primary regions for tablet PC adoption. New entrants are tending to launch their initial products in mature markets. Services and infrastructure needed to create compelling new usage models are often better established in mature markets."

Source: NPD DisplaySearch Quarterly Mobile PC Shipment and Forecast Report

Building upon convenience-oriented features including instant-on capability, long battery life and extreme portability, tablet PCs are expected to evolve in form factor and performance, making them a compelling alternative to notebook PCs. Tablet PCs are expected to incorporate multi-core processors, increasingly stable operating systems, growing app libraries and higher resolution displays.

In addition, notebook PCs are also evolving to meet the challenge from tablet PCs. Thinner form factors, higher resolution displays and touch functionality features are expected to increase. The notebook PC market will remain the largest part of the mobile PC market during the forecast period, accounting for 60% of mobile PC shipments in 2012, declining to 49% by 2017.

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Sergio Pininfarina, Designer of Sports Cars, Dies at 8

Sergio Pininfarina, whose design firm created the rakish and elegant auto bodies of some of the most popular, and fastest, cars ever made by Ferrari, Alfa Romeo, Maserati and Fiat, died on Tuesday at his home in Turin, Italy. He was 85.

His death was confirmed by a spokesman for Ferrari, where Mr. Pininfarina was a board member for many years.

Mr. Pininfarina took the reins of the company in 1961 from his father, Battista, who founded it under the name Carrozzeria Pinin Farina in 1930 and then rebuilt it virtually from scratch after Allied bombers destroyed its plant along with the rest of Italy's industrial base in World War II.

The younger Mr. Pininfarina, who brought a flair for marketing as well as design to the family business, scored his first successes in collaboration with Ferrari, the racecar maker known for its lucrative business in rich men's toys.

Convinced that a new consumer market was emerging, Mr. Pininfarina urged Ferrari to let him design two auto-body prototypes for a new 12-cylinder racecar-quality vehicle under production in early 1960s.

The first, known as the 250 GTO, was an extremely expensive racecar built mainly for sheiks and movie stars. (Of the 39 cars built in 1960, one sold recently for $35 million.) The second was a production model, known as the 250 GTE, a slightly powered-down version of the original, sold for $15,000. And though it cost a small fortune, it became one of Ferrari's first big sellers.

The success led to one of Mr. Pininfarina's best known Ferrari designs, the Dino series of midengine cars produced from 1968 to 1976. The Dino's bug-eyed front, grading gently to a curvaceous rear end, became a signature of the Italian look in sports cars. Designed to compete with the stark line of the new Porsche 911, the Dino series propelled Ferrari and Mr. Pininfarina into the mass-market car business.

"Ferrari would not be Ferrari without Pininfarina," said Michael Sheehan, founder of the online Ferraris' collectors newsletter, Ferraris-online.com. "Ferrari built the machines, and basically Pininfarina clothed them."

Mr. Pininfarina's firm worked with many other carmakers over the last 50 years, including some in the United States. The Pininfarina stamp - an "f" surmounted by a crown - has appeared in millions of cars by Alfa Romeo, Fiat, Maserati, Rolls-Royce, Chevrolet, Cadillac, Bentley, Volvo and Peugeot. But for most of that time Mr. Pininfarina was, in effect, the design department of Ferrari. Only a handful of car models made by Ferrari were designed by other companies.

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For a while, Mr. Pininfarina stood as the chief custodian of Italian styling in cars. His firm designed prototypes for models that sold about 50,000 units a year by the mid-1980s, compared with about 500 in the early 1960s, and the success gave him freedom to design not only "affordable" cars but high-end and even one-of-a-kind vehicles for the very wealthy.

"I am a lucky man, because I design cars for a few people," he said in a 1981 interview with The New York Times. "So in my life, I always design what I like. I sell cars to people who like that kind of car."

But by 2000, the landscape of car making had changed considerably. A shift in the market toward economy and fuel efficiency reduced the base of Mr. Pininfarina's carmaker customers, and shifted his firm's work toward Asia and the market for subcompacts.

In a 2000 interview with The Times, Mr. Pininfarina described the trajectory: "We have gone from being tailors to selling to consumers," he said.

By 2008, the family had lost control of all but a small share of stock to creditors, though family members continue to operate the firm.

Mr. Pininfarina was born in Turin on Sept. 8, 1926. He earned a mechanical engineering degree from the Polytechnic University of Turin in 1950, and became the firm's managing director in 1961. His father died in 1966. He turned over control of the company to his son Andrea in 2001. After Andrea's death in a motor scooter accident in 2008, Mr. Pininfarina's younger son, Paolo, became head of the company.

Besides his son, he is survived by his wife, Giorgia, and daughter, Lorenza.

A courtly and stylish man of wit and charm, Mr. Pininfarina taught car body design at his alma mater for several years, and was often invited to speak to engineering and design groups in the United States. On one visit in 1981, an interlocutor asked, "What makes a good design?"

He replied with a long list of criteria, including "good harmony, classic style, proportion, grace - and honesty," adding with a small smile, "Then, if you have good taste, the battle is won."

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Fri, 02 Mar 2012 20:05:00 -0800 iPhone apps storing contact lists just the latest privacy debacle in the mobile industry http://sunbattery.posterous.com/iphone-apps-storing-contact-lists-just-the-la http://sunbattery.posterous.com/iphone-apps-storing-contact-lists-just-the-la

iPhone apps storing contact lists just the latest privacy debacle in the mobile industry

By Brad Spirrison.

Smartphones and mobile applications entertain, inform and keep us connected in ways we could not even fathom just a few years ago. There is a trade-off, however, as many of these new conveniences require us to share personal information with cell phone companies or app developers.

While many of us are willing to do things like broadcast our location to friends who might be nearby, or invite people on our contact lists to a cool new social network, we count on mobile companies to explain to us when and how they are using personal information to enhance our overall experience. We also trust that our personal and financial data will be safe in the event of a security breach.

This is not always the case. This month's scandal involving Apple and several high-profile iPhone apps is only the most recent example of privacy breaches made by major mobile companies. Here we detail five of them with recent updates.

Twitter, Instagram and Path caught storing contact lists without clear permission

Earlier this month it was discovered that popular social networking app Path was transferring contact list information - which could include names, email addresses and phone numbers - from iPhone users to its own servers. This data helped Path members find and add friends to their networks. While there is nothing that indicates Path was doing anything inappropriate with the contact information, the company erred by not clearly communicating to users how their sensitive information was being stored. Path later apologized and updated its iPhone app to require user permission before it stores any contact data.

Shortly after the Path disclosure, prominent iPhone apps including Twitter, Instagram and Foodspotting either released updates to require user permission, or acknowledged similar practices. Feeling the heat, on February 15 Apple announced that it would require all apps to ask permission ahead of time before accessing users' address books. Additionally, Apple CEO Tim Cook was formally asked by Congress to tighten up the company's app approval process and make sure independent developers cannot access contact information without permission. So iPhone (as well as iPad and iPod Touch) owners should expect updates by the February 29 deadline provided by the House Subcommittee on Commerce, Manufacturing and Trade.

Security flaw found in Google Wallet

While there is no scandal to date associated with how apps running on Android smartphones access contact lists, Google is addressing a security breech that could impact a user's virtual pocketbook. Earlier this month, the company temporarily suspended issuing Google Wallet prepaid cards after tests showed how funds could be depleted if a user's smartphone got into the hands of a thief. It was revealed that because prepaid card balances were stored on smartphones rather than within an app, all a would-be thief would need to do to access funds was clear existing data on Google Wallet and create a brand new account.

On February 15, Google began reissuing prepaid cards. The company now requires users who wiped data from Google Wallets to set up new accounts with a human being from Google's support team. While this fix in theory should take care of the problem, this episode will give pause to the vast majority of consumers who do not use their smartphones to make purchases.

Carrier IQ scandal could lead to Mobile Device Privacy Act

Last November it was discovered that software called Carrier IQ that is installed within tens of millions of smartphones was tracking user location and even keystroke behavior without permission. While cell phone carriers use Carrier IQ's technology to help them identify gaps in their networks that lead to dropped calls, the media attention of practices including capturing passwords to secure websites drew public outcry and even an FBI investigation.

Carriers and smartphone manufacturers including Sprint, HTC and Samsung have recently removed Carrier IQ from their networks and devices. Expect more companies to follow suit (Apple removed Carrier IQ when it released its iOS 5 operating system). Longer-term, the Carrier IQ scandal, at least in part, inspired the Mobile Device Privacy Act. If enacted, the Privacy Act would require mobile companies to disclose ahead of time if they are using any type of tracking software.

Apple quickly fixed a gaffe in storing user location information

In one of his last public acts on behalf of Apple, Steve Jobs last April expertly addressed a potential scandal involving his company's use of iPhone location information. Apple and Google both track their users proximity to Wi-Fi hotspots and cell towers as a method to deliver more localized services. When a glitch was discovered that showed Apple storing this information for users that turned location services off, Jobs (who was then on medical leave) acted swiftly and implemented a quick fix.

"It took us about a week to do an investigation and write a response, which is fairly quick for something this technically complicated," he said in a public statement.

Advocacy groups, including the Electronic Privacy Information Center, applauded Apple's response.

BlackBerry kicks out messaging app

When Kik Messenger debuted its instant messing service for iPhones, Androids and BlackBerrys in October 2010, it became an instant sensation attracting more than one million users in its first 15 days. Kik is a great way for users across the leading mobile networks to send IMs to each other. But another reason for its quick success was due to the fact that new users signing-up for the service at the time would automatically send alerts to their contacts who were also running Kik.

After considerable user backlash, Kik CEO Ted Livingston apologized and the company stopped sending alerts without permission. While Kik remained on iPhones and Androids, BlackBerry kicked the app out of its App World store. This didn't seem to hurt Kik's business prospects, as the company a few months later raised $8 million in venture capital. The company now also promotes the fact that BlackBerry owners can access the service via its mobile website. You can also find Kik on Microsoft and Nokia smartphones.

 

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Thu, 22 Dec 2011 22:39:00 -0800 PV industry: makers of strong market demand to expand the positive attitude http://sunbattery.posterous.com/pv-industry-makers-of-strong-market-demand-to http://sunbattery.posterous.com/pv-industry-makers-of-strong-market-demand-to

PV industry: makers of strong market demand to expand the positive attitude

REC polysilicon plant in the second half semi-annual report shows the market demand for PV Wang.

Benefit from market demand warm, REC second quarter revenue of RMB 2.758 billion yuan Norway, up 17 percent over the first quarter, the company is optimistic for the second half of the market demand, in addition to the German market is not affected by the subsidy cut, the Italian, Japan and the U.S. market demand is relatively strong, the company producing approximately 5,911 tons of polysilicon in the first half, second half of the estimated 7,000 tons of polysilicon production to the point of view, representing growth of 18.4% during the first half, it is worth noting that although the market price of polysilicon still low narrow range, but because of strong market demand, company data show up if the market demand towards EPIA scenario planning to go positive, the oversupply of polysilicon will be significantly narrowed the gap, so that part of the downstream customers of the company to establish a close long-term supply Contract interest increased again.

Billion Optoelectronics 1H10 profits of 350 million yuan, Hai Tong Group (25.15, -0.34, -1.33%) as the biggest beneficiary.

Changzhou billion Optoelectronics (EGING PV) company's Web site July 20 announced first half 2010 revenues of more than 15 billion, profits of up to 3.5 billion (up 23% profit margin), representing an increase of 1 times the same period in 2009, the company invested 8 one hundred million yuan 8 new production line (production capacity of about 200MW) from July to pre-production stage, the company photovoltaic module production capacity of 500MW, in the second half performance continued to look pretty. In addition, Germany, July 23, Payom Solar announced the formation of the optical crystal with billion strategic alliance partners, and in 2011-2013 to the billion purchase 100MW crystalline photovoltaic solar modules.

Billion Optoelectronics Research Department that the White Sea Tong Group (600537.SS) after the potential EPS will exceed the average market forecast of 1.0-1.2 million (billion Optoelectronics Group share capital through the White Sea about 486 million yuan), stock There are compensatory growth space.

Hengdian DMEGC (19.35,0.13,0.68%) expansion of photovoltaic cell production capacity to 400MW.

In view of market demand and based on thermal expansion of network scale, the company announced July 24 Investment 300MW crystalline silicon solar cells and 50MW components of the project, estimated total investment 873 million yuan (total funds raised). The project is expected production will be an annual production of 300MW crystalline silicon solar cells and 50MW solar cell module (estimated to reach 2012), is put into annual revenue $ 3.1 billion, 304 million yuan profit contribution, some contribution is put into EPS 0.74 yuan. In addition, the company plans to invest 135 million yuan expansion of 6,000 tons and 8,000 tons of MnZn ferrite powder production capacity, estimated income is put into 138 million yuan, the profit contribution of about 034 million yuan, EPS contribution of about 0.08 yuan.

Electronics industry needs to pick up, the company ferrite and ferrite products revenue surge 50% over last year, another company in November 2009 the new 100MW solar cell project has 50MW production, first-half revenue contribution 088 million yuan, profit of over $ 10 million, EPS contribution of about 0.02 yuan, the company estimated 2010 first-half profit will increase 130-160% over the same period last year, net profit of about 1.15-1.3 one hundred million yuan, EPS of about 0.28-0.32 yuan .

Investment advice:

Good market conditions, the PV industry, earnings effect can be expected in the third quarter, the PV plate A-share trading opportunities exist, promising research: 1 degree of integration of upstream and downstream integration and better valuations underestimate the CSG (000012.SZ), Aerospace Electrical (11.69, -0.04, -0.34%) (600151.SS) and Shanghai Tong Group (600537.SS).

(2) benefit from an influx of first-line capacity expansion plant process equipment and supplies plants such as Dragon Optical (25.440,0.00,0.00%) (300029.SZ), Oak shares (78.090,0.44,0.57%) (300082.SZ), new Dah Sing material (42.370, -0.33, -0.77%) (300080.SZ) good third-quarter earnings outlook is also preferred.

The benefits from science and technology: China's PV curtain wall patented technology ascent

Statistics in Beijing Intellectual Property Office, the Chinese solar industry applicants, a man named Li patent ranked first of 40 patents. Who is Li? Later we learned that Li founded the company in Shenzhen City, the benefits from technology in solar technology has been quietly walking in front of the industry.

Manufacture of solar modules of raw materials into three categories: monocrystalline, polycrystalline and thin film amorphous silicon. Thin-film amorphous silicon due to low production costs and more low-carbon environment, is being more and more attention.

Thin-film amorphous silicon technology as an energy-saving technology, the industry as the second-generation solar cells. On the conversion efficiency of amorphous silicon thin-film deposition of different chemical properties through the material layers in different segments, the conversion efficiency by 6% to 12% or higher laboratory efficiency up to 17.8%; Secondly, the film absorption wider wavelength sunlight, weak sunlight on cloudy days or operate better; Third, the production of amorphous silicon thin-film energy payback period of just 1.5 years. But at present, polysilicon technology has been in the industry for many years, a higher market share, while the thin-film amorphous silicon technology was still a novelty, but also need to address the problem of supporting low-cost mass production.

Li created the patentee the benefits from Shenzhen Technology Co., Ltd. is the largest thin-film silicon solar cell manufacturers and solution providers.

In 1998, the benefits from science and technology in Shenzhen City, Futian District, established the first 5 MW of thin-film amorphous silicon components of artificial production line in 2008 an annual capacity of 45 MW, 145 MW annual capacity of 2009, ahead of the domestic industry. 2010 the benefits from technology are planning to build a new 100 MW thin-film amorphous silicon solar cell production line, and plan to achieve 1,000 MW in 2015 low-cost mass production of silicon-based thin film solar cells, solar energy materials research and development project to establish a national center and photovoltaic application of technology design centers, become energy independent intellectual property rights of the new strategic industry base. The benefits from the current silicon-based thin-film photovoltaic technology in the industry, ranked the first, sixth in the world.

The statistics show that China accounted for 39% of global production of PV modules, is the world's largest producer, but 99% of the products are exported overseas. Adhere to the benefits from technological innovation, is now a company with more than 100 patented production technology of photovoltaic solar energy companies own brands.

In 1995, the benefits from technology introduced low-light-type amorphous silicon solar cell technology project identified by the experts, was identified as high-tech projects and to fill the gap. In 2004, its "BIPV" project was included in the national Ministry of Science, "15" research programs, the "solar insulating glass" was included in the national Ministry of Construction, scientific research projects. Benefits of technology innovation, "inline amorphous silicon solar cells and manufacturing method" also won the prize of Chinese patent and Paris International Invention Patent Award.

Energy Agency, United Nations survey, building integrated solar PV will become a 21st century city building energy-efficient hot market. The benefits from technology "low-cost amorphous silicon BIPV curtain wall components' technology in 2009 was named the world's most renewable energy technologies investment value of the top ten leading" Blue Sky Award. " Collection of solar photovoltaic curtain wall and curtain wall technology, photovoltaic technology, solar integrated building technology represents the latest development.

Located in Shenzhen City Longgang Baolong Industrial Park, the benefits from solar energy industry Solar BIPV curtain wall is the benefits from using the patented product: solar photovoltaic louvres point through the laminated glass and laminated glass, solar photovoltaic, the total installed power of 50 kW power output of up to 45,000 kwh per year. All use of green energy industrial park design, covering solar power systems, photovoltaic glass curtain wall and other high-tech environmental protection technology, called the solar energy industry base in the country's largest green plants.

Li said the 2030 film solar cells, solar cells account for the overall share of 30%. With the rapid development of the global PV industry, silicon-based thin film solar cell technology has matured, photoelectric conversion efficiency and stability of the continuous improvement of the future will have even broader space for development.

Domestic first! Pu Sanofi Nokia C6 cells pre-empt the market

Nokia C6-00 cell phone is not yet listed, but this type of battery PNB-4J battery has been in the country coming out!

Recently, Xiao Bian got this battery, the original product is well-known mobile phone manufacturers around the health-kun products. The brand is pivoFUL Pu Sanofi, before the introduction of speed licensed Nokia C6-00 cell phone companies which are still relatively rare.

Concern Nokia C6-00 is positioned as a strong entertainment machine, strong machine Saipan Saipan Entertainment Entertainment Entertainment Saipan strong strong machine machine should only be used in the past for high-end full touch screen and full QWERTY sliding keyboard cover, based on the Symbian S60 V5 Edition operating system, equipped with a 3.2-inch touch screen and supports Ovi maps, free walking and driving navigation. pivoFUL Pu Sanofi to unique market perspective, targeting market opportunities, fancy Nokia C6-00 market prospects, and with strong R & D capabilities, the rapid introduction of C6-00 for Nokia phones PNB-4J battery.

The third-party mobile phone battery brand has always been to good quality, large capacity, cheap stand in the city, after years of market baptism, in the top of the pyramid a few big brands more trusted by consumers. In the field of mobile phone batteries, pivoFUL Pu Sanofi always advocated the first to break the "capacity" of regular, down a good job "security" work: every piece of mobile phone battery strict use of national quality inspection agencies certified batteries, and by Seiko of Japan IC technology and the U.S. military MOSEFT control circuit, with the formation of an overcharge, over discharge, short circuit protection, and many other security technology to protect the wall. Meanwhile, pivoFUL Pu security Sanofi battery also purchased for each user a total of $ 5 million liability insurance for the Pacific, coupled with improved service and a unique laser anti-counterfeiting technology, pivoFUL Pu Sanofi great safety in the end will of courage.

It is reported that, pivoFUL Pu Sanofi PNB-4J battery fastest overall in the country next week more than 400 terminals for sale. In addition, as pivoFUL Pu Sanofi loyal partners Suning, Gome, easy days, and other large appliances chains will synchronize sales.

 

Other Electronics News:

Fujitsu Laptop Batteries ,

FPCBP282AP , Fujitsu LifeBook AH530 Battery , Fujitsu LifeBook AH531 Battery , Fujitsu LifeBook LH530 Battery , Fujitsu LifeBook LH531 Battery , FPCBP250AP , etc.

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